Gamasutra News
Video Game Deep Cuts: Observing A Playdate With Some Cool Ghosts
Fri, 24 May 2019 23:32:00 -0400

This week's roundup includes a look at AI thriller Observation, the unique new Panic handheld Playdate, and subjects including eSport shadiness, Oculus Quest, and Pathologic 2. ...

Get a job: Square Enix, Volition, and more are hiring now!
Fri, 24 May 2019 15:13:00 -0400

Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board. ...

The Epic Games Store exceeded THQ Nordic's expectations, says CEO
Fri, 24 May 2019 14:52:00 -0400

Metro Exodus was a huge launch for publisher Deep Silver's parent company THQ Nordic, and CEO Lars Wingefors now says that the Epic Games Store played a bigger part in that success than he may have previously suggested. ...

Don't Miss: The making of Call of Duty 4: Modern Warfare
Fri, 24 May 2019 13:49:00 -0400

"We tried several different directions, many of which were failures, but the ultimate result was the best game any of us have ever worked on." ...

13 data centers in key game dev areas now support xCloud, testing open for some devs
Fri, 24 May 2019 13:16:00 -0400

Microsoft has published a post that offers developers new information on its Project xCloud streaming service, detailing the steps its currently taking to make the service as accessible as possible for game developers. ...

Dauntless saw 500,000 new players within 24 hours of its cross-platform launch
Fri, 24 May 2019 12:05:00 -0400

That influx of new faces brings the free-to-play RPG†™s lifetime player count over 4 million. ...

Blog: Welcome to rabbit hell! Reliable AI locomotion with TDD
Fri, 24 May 2019 11:38:00 -0400

This is how we were able to utilize a TDD workflow to write stable and regression-proof AI locomotion in ElemenTerra. ...

Proposed anti-loot box bill has big implications for devs and publishers
Fri, 24 May 2019 11:33:00 -0400

The proposed bill would serve to "regulate certain pay-to-win microtransactions and loot boxes," and could drastically change how devs and publishers use certain monetisation mechanics in the States. ...

These were the best-selling new releases on Steam in April
Fri, 24 May 2019 09:35:00 -0400

Physics-based tactics game Totally Accurate Battle Simulator and minimalist city builder Islanders were two of Steam's best-selling new releases in April, according to data from Valve.  ...

Blog: Understanding the impact of the creative gaming revolution
Fri, 24 May 2019 09:01:00 -0400

A new paradigm of game design is gaining steam - Creative Gaming is a booming alternative to challenged-based design, and its impact will forever change the video game industry. ...

Designing for horror and hope in A Plague Tale: Innocence
Fri, 24 May 2019 02:33:00 -0400

The developers behind A Plague Tale: Innocence share some insight on developing horrifying rat swarms and meaningful narrative moments. ...

Get a job: Disbelief is hiring a Senior Programmer
Thu, 23 May 2019 17:33:00 -0400

Disbelief is looking for a senior programmer to work both independently and with a team to develop, test and integrate software into a larger codebase. ...

Telltale Games titles are being delisted from GOG
Thu, 23 May 2019 17:09:00 -0400

PC games storefront GOG has announced that Telltale Games' entire library will be delisted on May 27 as a result of the studio†™s closure last year. ...

Video: Cultivating and caring for great AI behavior trees
Thu, 23 May 2019 16:49:00 -0400

In this 2017 GDC talk, Bobby Anguelov, Mika Vehkala, and Ben Weber outline core principles to get the most out of your behavior trees while avoiding common issues! ...

Don't Miss: The blessing and the curse of early buzz for Rime
Thu, 23 May 2019 15:57:00 -0400

"People compared it to Wind Waker and ICO. This is a small indie title made by 18 people. When you're compared to blockbuster masterpieces, you consider what you did wrong in terms of expectations. ...


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