Gamasutra News
Get mobile game dev tips from the maker of Good Pizza, Great Pizza at GDC 2018
Fri, 24 Nov 2017 12:17:00 -0500

At GDC 2018, TapBlaze (Good Pizza, Great Pizza) chief Anthony Lai will be offering fellow game makers advice on how they can make great mobile games that also make enough money to keep the lights on. ...

PC free-to-play revenue has doubled since 2012
Fri, 24 Nov 2017 10:30:00 -0500

"Add-on content sales are increasingly out-earning the traditional one-time purchase model, and the trend shows no signs of slowing." ...

Pokemon game series surpasses 300M lifetime sales
Fri, 24 Nov 2017 09:33:00 -0500

The long-running video game franchise was born all the way back in 1996 with the release of Pokemon Red and Pokemon Blue on the Game Boy.  ...

Building the new PvE features in WoW: Battle for Azeroth
Fri, 24 Nov 2017 04:06:00 -0500

The makers of the new Battle for Azeroth expansion explain how island explorations are helping World of Warcraft create new co-operative experiences that help the game continue to evolve. ...

Blog: Creating an awesome game design pattern in C++
Thu, 23 Nov 2017 11:10:00 -0500

In this article I want to talk about the Entity-Component-System (ECS). It is a design pattern that allows you lots of flexibility in designing your overall software architecture. Let's take a look! ...

Rovio shares fall by 20 percent thanks to rising UA costs
Thu, 23 Nov 2017 11:09:00 -0500

Rovio has seen its share prices drop by 20 percent just two months after its IPO, with declining profits and rising user acquisition (UA) costs the likely culprits.  ...

Blog: Creating a machine learning algorithm to illustrate Magic cards
Thu, 23 Nov 2017 09:45:00 -0500

I've spent the last two months teaching a bot to create illustrations for Magic: The Gathering cards designed by another bot. Here's how I made that happen! ...

Report: Marvel Heroes dev Gazillion shuts down, lays off entire workforce
Thu, 23 Nov 2017 09:34:00 -0500

It seems that Marvel Heroes developer Gazillion has been shuttered, with all employees being let go on the day before Thanksgiving.  ...

Portraying migrants' struggles via cellphones in Bury Me, My Love
Thu, 23 Nov 2017 04:03:00 -0500

"The vast majority of migrants have smartphones. We felt the best way to tell the story we wanted to tell efficiently was to mimic the device they use and the way they use it." ...

Video: Rob Pardo breaks down Blizzard's design philosophies circa 2010
Wed, 22 Nov 2017 16:49:00 -0500

In this classic 2010 GDC talk, former Blizzard exec Rob Pardo revamps an internal presentation to show fellow devs some of the key philosophies that were driving the company. ...

Weekly Jobs Roundup: Blizzard, Heart Machine, and Insomniac Games are hiring now
Wed, 22 Nov 2017 16:23:00 -0500

This week's roundup of game development job openings includes companies looking to hire Artists, UI Engineers, Level Designers, and more. ...

FCC makes move to repeal net neutrality protections
Wed, 22 Nov 2017 15:55:00 -0500

FCC chairman Ajit Pai's 200-page proposal would eliminate all but one of the existing net neutrality protections in a bid to stop the federal government from "micromanaging the internet." ...

Don't Miss: Do we always have to strive for 'realism'?
Wed, 22 Nov 2017 14:42:00 -0500

In this reprint from the January 2010 issue of Game Developer magazine, Damion Schubert contends that the pursuit of realism can sometimes lead to pretty unrealistic experiences. ...

Microsoft facing lawsuit over alleged HoloLens patent infringement
Wed, 22 Nov 2017 14:29:00 -0500

Microsoft is facing a patent infringement lawsuit over the technology used in its mixed reality headset HoloLens. ...

Tencent and Bluehole partner to bring Battlegrounds to China
Wed, 22 Nov 2017 13:48:00 -0500

PlayerUnknown's Battlegrounds will officially make its way to China, thanks to a publishing partnership between the game's developer and the Chinese internet giant Tencent.  ...


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